Casoman
5th level captain
hurt
Level: 5
progress to 6:
player: caprinthorz
strength: 3
  lift: 0.4+2
  strike: 0.3+2

agility: 2
  dodge: 0.1+6
  quick: 0.9+2
social: 2
  guile: 0.7+2
  persuade: 1.3+2

knowledge: 2
  science: 0.2+2
  strategy: 1+4
Activity

Latest Activity
Night Boarding the smuggler ship
at Storm Haven Docks 
night, 16th day of mid Winter, 886
Also here: Darosil, Lenvuin, and Sao

Casoman's patrol, reinforced by a second group of guards, charged onto the goblin-held ship!

8 Smugglers
8 goblins
8 City Guard
Casoman, Darosil, Lenvuin, Sao, guard sergeant, 3 guards
Strategy Rolls:
City Guard best roll was Darosil: +4.7
Smugglers best roll was goblin: +1
City Guard outflanks the enemy (+1 to strike rolls)
Before the Battle:
Casoman inspires City Guard (+5 to dodge rolls)
Sao inspires City Guard (+3 to quick rolls)
Lenvuin inspires City Guard (+4 to quick rolls)
Round one: 8 City Guard vs. 8 Smugglers
Casoman hits goblin (+3.2 vs +1) ...goblin falls back, injured.
Darosil hits goblin (+3.1 vs +1) ...goblin falls back, injured.
Lenvuin hits goblin (+2.3 vs +1) ...goblin falls back, injured.
guard sergeant hits goblin (+4 vs +1) ...goblin falls back, injured.
guard misses goblin (+2 vs +1)
guard hits goblin (+2 vs +1) ...goblin falls back, injured.
Sao hits goblin (+2.2 vs +1) ...goblin falls back, injured.
guard hits goblin (+2 vs +1) ...goblin falls back, injured.
goblin misses guard (+1 vs +6)
Round two: 8 City Guard vs. goblin
Casoman hits goblin (+3.2 vs +1) ...goblin falls back, injured.
Victory goes to City Guard!

Having liberated the ship from the goblin hijakers, Casoman accepted the thanks of the rescued crew. They told Casoman where the captain was being held and asked for help rescuing him.

Casoman's first duty, though, was to report back to head quarters. Surely they would send a rescue party. Perhaps he would even go along. But for now Casoman's guard duties were fulfilled, and Casoman collected his pay.

  • improved strike: +0.1
  • gained 40 coins
  • quest successfully completed
  • gained new quest: Save the Captain

Evening evening, 28th day past Spring equinox, 1050

Next turn in: 9:59

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